4. Game modes
Conquest
Duration: Long-term game server with sessions lasting several days or more.
Player Count: Supports hundreds of players.
Map Size: Expansive, providing a vast gaming environment.
Objective: Overarching goal is to collectively defeat the Hive, fostering an epic struggle for dominance.
Deathmatch
Duration: Quick matches, each lasting up to 1 hour.
Player Dynamics: Every player for themselves, with the option for alliances or solo play.
Map Size: Compact and intense, focusing on individual survival and strategic gameplay.
Team Deathmatch
Duration: Similar to Deathmatch, with matches lasting up to an hour.
Team Dynamics: Players are organized into competing teams.
Objective: Encourages collaborative play within teams, blending individual skill with group strategy for victory.
Last updated